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"C# Programming in easy steps, 2nd edition will teach you to code applications, and demonstrates every aspect of the C# language you will need to produce professional programming results. Its examples provide clear syntax-highlighted code showing C# language basics including variables, arrays, logic, looping, methods, and classes. C# Programming in easy steps, 2nd edition begins by explaining how to install the free Visual Studio Community Edition,...
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This do-it-yourself guide shows you how to program and build projects with the Arduino Uno and Leonardo boards and the Arduino 1.0 development environment. It gets you started right away with the simplified C programming you need to know and demonstrates how to take advantage of the latest Arduino capabilities. You'll learn how to attach an Arduino board to your computer, program it, and connect electronics to it to create your own devices. A bonus...
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"Coding for Beginners in easy steps, 2nd edition will appeal to anyone, of any age, who wants to begin coding computer programs. Use this guide to help you quickly create a programming environment on your computer, then, in easy steps, learn how to: write Python code to create your programs, store information in data structures, control program flow using control structures, create re-usable blocks of program code, [and] code powerful algorithms and...
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"Professional C++ is the advanced manual for C++ programming. Designed to help experienced developers get more out of the latest release, this book skims over the basics and dives right in to exploiting the full capabilities of C++17. Each feature is explained by example, each including actual code snippets that you can plug into your own applications. Case studies include extensive, working code that has been tested on Windows and Linux, and the...
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"An in-depth guide for developers who already know how to program and want to quickly come up to speed on professional programming in C. It introduces the language's basic data types and code structures ; addresses best practices and common errors ; and teaches how to debug, test, and analyze C programs." --
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C# is one of the most popular programming languages, and frequent updates help it keep pace as the world of coding changes. You can keep pace too, thanks to C# 10.0 All-in-One For Dummies, where you'll learn the basics of the language itself, how to code in Visual Studio, and how to take advantage of the new features in the latest release. At every stage of your career, you'll need to know the cutting-edge trends and techniques that clients want....
10) Head first C#
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"What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and...
11) The power of C++
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Firefox, Chrome, and Internet Explorer are web browsers that are very different from one another, but they have one big similarity: large elements of each were written in C++. This volume introduces readers to important concepts like object-oriented programming while elaborating on the fascinating history of C++, providing examples of code, and exploring the relationship between C++, C, and C#.
12) Modern C
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English
Description
"Modern C introduces you to modern day C programming, emphasizing the unique and new features of this powerful language. For new C coders, it starts with fundamentals like structure, grammar, compilation, and execution. From there, you'll advance to control structures, data types, operators, and functions, as you gain a deeper understanding of what's happening under the hood. In the final chapters, you'll explore performance considerations, reentrancy,...
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C# 24-Hour Trainer, Second Edition is your quick and easy guide to programming in C#, even if you have no programming experience at all. Updated to align with the latest C# standard, this book is your comprehensive beginner's guide, with each lesson supplemented by a video, for over ten hours of video training. Each chapter focuses on a specific concept or technique, with detailed, easy-to-follow explanation followed by a hands-on exercise. The goals...
15) C++17 standard library quick reference: a pocket guide to data structures, algorithms, and functions
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This quick reference is a condensed guide to the essential data structures, algorithms, and functions provided by the C++17 Standard Library. It does not explain the C++ language or syntax, but is accessible to anyone with basic C++ knowledge or programming experience. Even the most experienced C++ programmer will learn a thing or two from it and find it a useful memory-aid. It is hard to remember all the possibilities, details, and intricacies of...
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Learn the C programming language easily and in a straightforward way. This book teaches the basics of C, the C Standard Library, and modern C standards. No previous programming experience is required. C is a language that is as popular today as it was decades ago. C covers a wide variety of domains. It can be used to program a microcontroller, or to develop an entire operating system. This book is an effort to introduce the reader to the C programming...
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"The Rust Programming Language is the official book on Rust; a community-developed, systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety. Rust's memory safety guarantees, enforced at compile time, safeguard your programs against the many problems that pervade other systems languages. Rust offers the control and performance of a low-level language with the helpful abstractions of a high level one,...
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"Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you'll create material, meshes, and textures. The last chapter...
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